Cover image for Pokémon adventures. Black 2 & White 2. Volume 1 / story by Hidenori Kusaka ; art by Satoshi Yamamoto ; translation,Tetsuichiro Miyaki ; English adaptation, Annette Roman.
Title:
Pokémon adventures. Black 2 & White 2. Volume 1 / story by Hidenori Kusaka ; art by Satoshi Yamamoto ; translation,Tetsuichiro Miyaki ; English adaptation, Annette Roman.
Title Variants:
Black 2 & White 2

Black two and White two

Pokémon adventures.
ISBN:
9781421584379
Edition:
VIZ Media edition.
Publication Information:
San Francisco, CA : VIZ Media, LLC, [2017]

©2017
Physical Description:
187 pages : illustrations ; 20 cm
General Note:
Pages numbered from right to left.

Chiefly illustrations.
Abstract:
When Team Plasma attacks the Unova region using Pokémon-controlling machines, Nate infiltrates the Pokémon Trainers' School in order to acquire a memory card that can jam the signals, which is in the possession of Rosa, a student.
Holds:
Copies:

Available:*

Copy
Library Branch
Call Number
Material Type
Home Location
Status
1 Bob Harkins Branch POK Graphic Novel Junior Graphic Novels
Searching...
2 Bob Harkins Branch POK Graphic Novel Junior Graphic Novels
Searching...

On Order

Summary

Summary

Awesome Pok#65533;mon adventures inspired by the best-selling Pok#65533;mon Black 2 and White 2 video games!

Two years have passed since Team Plasma was defeated and Trainer Black was sucked into the Light Stone along with Legendary Pok#65533;mon Reshiram... Now Team Plasma is back to its wicked ways, controlling other people's Pok#65533;mon and even wild Pok#65533;mon with technology. Luckily, a new young hero and Looker of the International Police are on their trail...

Colress, the new leader of Team Plasma, is attacking the Unova region. His machines control Pok#65533;mon, wielding their powers for evil instead of good. Fortunately, a way to jam the signals is stored on a memory card. But who has the card...' A girl at the Pok#65533;mon Trainers' School! Maybe that's why our hero is such a flirt--he's just doing his job gathering intel. But he'd better stop playing the field and find that card fast before someone beats him to it!


Google Preview